LazyAlarm
LazyAlarm
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My 2023: Making Games & YouTube
➤Follow - lazyalarmclock
This is a retrospective on the previous year. Looking at what happened, sharing my thoughts, explaining where I've been and giving a glimpse as to my plans moving forward.
Music:
"Nintendo DSi Camera (Tutorial)" by Kazumi Totaka
"On The Rocks" by TrackTribe
"Running Errands" by TrackTribe
"Bowling" by Kazumi Totaka
Переглядів: 5 927

Відео

I Remade My Scratch Game in Godot
Переглядів 342 тис.7 місяців тому
➤Play the Game - lazyalarm.itch.io/giraffe-run ➤Play the Original - scratch.mit.edu/projects/406596989/ 6 Years ago I made a game called "Giraffe Run" on Scratch. I recently decided to remake this game in 3D, in the Godot game engine in just 1 week. Here's a summary of that fun adventure and the things I learned along the way. -GIraffe Run- Made with: Blender, Asperite, Godot, Photopea, PureRef...
I Made a Game Where YOU are a Spider
Переглядів 288 тис.8 місяців тому
➤Play the Game - lazyalarm.itch.io/arachnarun I joined the GMTK 2023 Game Jam to make a game about a spider being chased by a vacuum, and it did not go super well. Here's how the game was made, and how it evolved after the jam. -Arachnarun- made with: Blender, Asperite, Godot, Photopea, Paint, Tux Paint, Textures.com, PureRef, Freesound, OpenGameArt, Audacity Music: "Countdown to Myocardial Inf...
What I Learned Making an AI App in School
Переглядів 11 тис.10 місяців тому
➤Follow - lazyalarmclock My university forced us to use AI to make a web app. This video details some of the notable events and struggles along the way, and my thoughts on the technology. This app is NOT available for use. It relies on a number of technologies and keys with limited data available at a free or cheap tier. For the sake of my and my teammate's credit cards, a link will...
I’m Going Full Time on YouTube
Переглядів 8 тис.11 місяців тому
➤Follow - lazyalarmclock I'm going full-time on UA-cam and Game dev for the next while to see where it takes me. Here are some things to look forward to! I would also like to clarify for any who are concerned that I am not putting myself at any financial risk by doing this. I'm lucky to be in a position where I can pursue my goals without much worry. I don't know how long I'll have ...
I Made a Game With No Free Time
Переглядів 157 тис.Рік тому
➤Play the Game - lazyalarm.itch.io/the-farm-above I made a game for the Ludum Dare 52 Game Jam while attending University as a Full-Time Student. This is the story of the game I mad and the difficulties I faced trying to make it with No Free Time. -The Farm Above- made with: Blender, Asperite, Godot, Photoshop Elements 2018, Paint, PureRef, Freesound, Audacity, OpenGameArt Music: "Hi-ya! (Super...
I Made a Hard Speedrunning Game
Переглядів 597 тис.Рік тому
➤Play the Game - lazyalarm.itch.io/the-time-tower I joined the Ludum Dare 51 Game Jam with the intent of turning one of my favourite Mario Party DS minigames into a 2D Platformer Speedrunning Game. I soon discovered that this was perhaps the hardest game I had made yet. _The Time Tower_ made with: Blender, Asperite, Godot, Photoshop Elements 2018, Paint, PureRef, Freesound, SFXR, Audacity, Open...
I Made a VR Game in 5 Days...
Переглядів 740 тис.Рік тому
➤Play the Game - lazyalarm.itch.io/lake-bronze-volcano The 2022 VR Game Jam happened last month, and I took it as an opportunity to make my first Virtual Reality game, and my first VR game in Godot at that! This devlog details the stressful journey of developing my 3D platformer game in just 5 days. -Lake Bronze Volcano- made with: Blender, Asperite, Godot, Photoshop Elements 2018, Paint, PureR...
I Made a DS Style Game in 10 Months...
Переглядів 139 тис.Рік тому
➤Play the Game - lazyalarm.itch.io/stop-the-tropi-choppa A Year ago, I made a little DSi style FPS 3D game called Stop the Tropi-Choppa in Unity for a game jam. I spent 10 months remaking and improving upon the game in Godot. This devlog is the story of the game development related troubles I faced along the way. -Stop the Tropi-Choppa- made with: Blender, Asperite, Unity, Godot, Photoshop Elem...
I Used Godot For 100 Hours, Here’s What I Learned
Переглядів 1,1 млнРік тому
This is my semi-comprehensive review of the Godot game engine (Pre 4.0) as someone who has used it for gamedev for over 100 hours. I focus on the specific features that I think make or break the engine and how they compare to other engines such as Unity or Unreal in terms of game development. |-Timestamps-| 00:00 - Intro 00:17 - Disclaimer 01:27 - The Switch 02:38 - First Impressions 04:10 - Wo...
The Tux Racer Modding Competition
Переглядів 10 тис.2 роки тому
Tux Racer is a y2k penguin racing game with a secret: It's incredibly easy to modify basic game assets which makes it the perfect game to mod with friends. So I brought together 4 friends to have some fun competing to create the best Tux Racer mods yet. The Tutorial: ua-cam.com/video/wcBNMekPWoo/v-deo.html Music: "race2-jt.it" by Joseph Toscano "DK's Snowboard Cross" by Asuka Ohta, Ryo Nagamats...
I Made a Pinball Game in 12 Hours
Переглядів 14 тис.2 роки тому
➤Play the Game - lazyalarm.itch.io/a-simple-game-of-clock-themed-pinball I've been doing these game jams for awhile now. Ludum Dare 50 is here and of course I had to join, and in this devlog I will talk about the process of creating the game but also rant about my frustrations with game jams and my struggles with developing in Godot vs Unity. - A Simple Game of Clock Themed Pinball - made with:...
I Made a Game Where YOU are a Bee
Переглядів 41 тис.2 роки тому
➤Play the Game - lazyalarm.itch.io/bumbling-about 3 weeks ago I joined the great spring game jam, a competition where game developers race to make games in a set period of time. This is my attempt to make a Mario Galaxy inspired 3D Platformer in Godot. Sit back and enjoy this latest indie game devlog. -Bumbling About- made with: Blender, Asperite, Godot, Photoshop Elements 2018, KennyNL Sounds,...
Can Game Builder Garage Teach You Programming?
Переглядів 52 тис.2 роки тому
I spent some time learning Game Builder Garage and decided to try and make a review of it from the perspective of someone interested in learning programming and making games. Music: "Dark Clouds" by Shogo Sakai "Game Builder Garage: Title Theme" by Nintendo "Game Builder Garage: Nodon Roll Call" by Nintendo "Game Builder Garage: Free Programming" by Nintendo "Game Builder Garage: Mystery Room" ...
I Remade My Scratch Game in 3D
Переглядів 92 тис.2 роки тому
➤Play the Game - lazyalarm.itch.io/masterfuldelivery 4 years ago I made a game on Scratch. Now I'm remaking that game in Godot and discussing some of the challenges I faced on the way. That and some funnies in today's indie devlog. - Masterful Delivery - made with: Blender, Asperite, Polyhaven, Godot, Photoshop Elements 2018, Garage Band Music: "Latin Industries" Kevin MacLeod (incompetech.com)...
I Made a DSi-Style Game
Переглядів 10 тис.2 роки тому
I Made a DSi-Style Game
Making a Retro 3D Game in Unity - Geojam 2021 Devlog
Переглядів 8 тис.2 роки тому
Making a Retro 3D Game in Unity - Geojam 2021 Devlog
Making a Game for School - Indie Devlog
Переглядів 8 тис.2 роки тому
Making a Game for School - Indie Devlog
Making a 2D Physics Game in Unity | GMTK 2021 Devlog
Переглядів 7 тис.2 роки тому
Making a 2D Physics Game in Unity | GMTK 2021 Devlog
I Made a 3D Platformer in 48 Hours
Переглядів 11 тис.2 роки тому
I Made a 3D Platformer in 48 Hours
Loopy Keys! Making a Game in 72 Hours!
Переглядів 3,6 тис.2 роки тому
Loopy Keys! Making a Game in 72 Hours!
Rojijo
Переглядів 1,2 тис.5 років тому
Rojijo
Good Utillization Of The Mystical Gem - Animation
Переглядів 1 тис.5 років тому
Good Utillization Of The Mystical Gem - Animation
a Book for a Friend - Animation
Переглядів 1,4 тис.5 років тому
a Book for a Friend - Animation
My First 3D Animation
Переглядів 3,3 тис.6 років тому
My First 3D Animation

КОМЕНТАРІ

  • @DryzoFR
    @DryzoFR 2 дні тому

    i only use godot cuz i messed up my unity installation 😊😊

  • @itwasntme7481
    @itwasntme7481 3 дні тому

    I can't remember if one of the gripes in this vid was swapping quickly between the scene and the script editor, but if anyone wanted to know, the shortcut is "ctrl" + "F1"(2D) or "F2"(3D) or "F3"(Script) or "F4"(AssetLib)

  • @CMIR_Cube
    @CMIR_Cube 4 дні тому

    I worked in game maker for about six months and this is what I learned: making a game have no profit while I'm just alone. maybe I should try more on it or maybe I need to change my learning strategy. I'ts a total mess.

  • @samueleveleigh2767
    @samueleveleigh2767 5 днів тому

    I get the feeling that godot WILL become industry standard despite the efforts from console companies and obviously the entrenched engine providers. Right now even there are so many indie developers beginning to adopt this engine while professional devs get no choice in the matter.

  • @RiddleRations
    @RiddleRations 5 днів тому

    Wow… what a journey! 🤯❤

  • @damsen978
    @damsen978 6 днів тому

    0:34 Then what's the point of watching this video? It's more like "I used old Godot for 100 hours, here's what i didn't like about it".

  • @tony01riggioni
    @tony01riggioni 6 днів тому

    I'd love to see how this has changed after Godot 4.

  • @MaxF1v3
    @MaxF1v3 6 днів тому

    Glad you are back ❤

  • @lemonamon
    @lemonamon 7 днів тому

    as a GMS2 dev, godot heavily interests me. it just seems so... clean? there's only 2 things that turn me off about the software: gdscript's syntax, and the fact that game objects (nodes? idk the terminology) only have 1 script, whereas in comparison with GMS you have an over-abundance of different events (scripts) where you can put code in, which i find wayyyy more readable as opposed to having everything jammed into one script

  • @Ashash99
    @Ashash99 9 днів тому

    You talk alot be short azz

  • @fredfee3
    @fredfee3 10 днів тому

    God bless all of you and remember God loves you all and so do I may God be with you all. Jesus is coming soon God bless repent

  • @TaylorBroussardShow
    @TaylorBroussardShow 11 днів тому

    fun fact: you can undock windows in godot

  • @chandra_creator
    @chandra_creator 11 днів тому

    character arc in this devlog

  • @Axquirix
    @Axquirix 12 днів тому

    I'm looking into game development in the near future, and Godot is already in my Steam library. Can't really beat free for someone just dipping their toes in for the first time. This was a nice overview of what to expect, thanks!

    • @Walter-White590
      @Walter-White590 11 днів тому

      I've been using it for a little while I've made a few 2d platformers with it but now I'm on 3d and I think it's awesome

  • @ZoXlikeLP
    @ZoXlikeLP 12 днів тому

    its very true what u said at the end xD Unity Projects feel very fragile. I never had this issue with godot :D It feels more like a playground i can test anything and if something isnt right, i can easily revert it to the working state :D Im mostly in 2D atm and i having a blast. After loosing some projects on unity cause off updates or old packages or idk what xD Did put a lot of effort in a project and now its dead and i cant do anything about that. i guess that godot will get its critical mass like Blender and i also think that the 3D part will improve a lot over the next years :D for me its a 10/ 10 engine atm and i love to work with it :D

  • @obondostudios9482
    @obondostudios9482 13 днів тому

    I was trying to learn unreal so I asked a question about any good resources to start with, The only comment I got was someone calling me stupid. Godot has been different in that regard.

  • @rudyrmm3357
    @rudyrmm3357 13 днів тому

    i am confused this video is 1 year ago but it feature a brackeys vedio that doesn't exist. and he only came back like few week ago from now.

  • @croissantstastegood
    @croissantstastegood 14 днів тому

    Just coming from another Godot vid from a different person, and so confused to hear Bowser's Inside Story music in both of them. But loving it:)

  • @young-salt
    @young-salt 14 днів тому

    I just hate the ten minute launch time for unreal engine 5. Plus godot works on linux without a VM or wine, so the smooth experience is even smoother on linux

  • @surf310
    @surf310 17 днів тому

    "In unity I'm desperately trying to avoid making eye contact with any option i dont already know" Is the most real thing I've heard. 3:37

  • @GeneralChrisGaming
    @GeneralChrisGaming 17 днів тому

    I for the life of me figure out how to get my character and camera to work the way i want it to lmao

  • @ektoraszante5980
    @ektoraszante5980 18 днів тому

    Sorry my friends, but Unity is still superior!

    • @Deri_LULZZ
      @Deri_LULZZ 17 днів тому

      there is no perfect game engine, unity is not perfect, godot is not perfect, and game maker studio is not perfect, every engine has his ups and downs

  • @westonmcnamara
    @westonmcnamara 19 днів тому

    The point on the shader compilation is spot on. Personally I see a sort of trend in engine software, and games to try to lazy initialize (only create/initialize something when its used for the first time) as much as possible, and this has never made sense to me for the majority of the things people use it for. We have loading screens in most games. If your game has a loading screen, you dont need to lazy initialize things like shaders. Its so bizarre and such a big oversight that godot does this when rendering a shader and not when the scene is loaded. Yes, there are of course games with no loading screens that need to load resources in without a loading screen or compromise, but doing it lazily and blocking the logic/rendering threads so that the game freezes up, especially in response to an action is just nuts...

  • @DashMatin
    @DashMatin 19 днів тому

    I HATE UNITY.

  • @kindapato
    @kindapato 19 днів тому

    Keep it up man, I related a lot with this video.

  • @DannySmoka
    @DannySmoka 20 днів тому

    Did you predict brackeys return and working on godot engine? Hes legit back 8 days ago, and made a tutorial for godot a day ago.

    • @mr.fhizzy
      @mr.fhizzy 20 днів тому

      true i also nooticed taht

    • @DannySmoka
      @DannySmoka 20 днів тому

      @@mr.fhizzy Ye, im thinking maybe because brackeys publicly talked about the unity fiasco and said he was going to give godot a try and mby upload tutorials on it, so he did an easy educated guess.

    • @mr.fhizzy
      @mr.fhizzy 19 днів тому

      @@DannySmoka but this video came out over a year before brackeys video telling he was back

    • @DannySmoka
      @DannySmoka 19 днів тому

      @@mr.fhizzy I was talking about this ua-cam.com/channels/YbK_tjZ2OrIZFBvU6CCMiA.htmlcommunity?lb=UgkxWMht7FoUCJW10bQcEGMjmPWZQfcYGs8U But im wrong because this was post was released 7 months ago and as you said this yt video came out a year ago

  • @ignskeletons
    @ignskeletons 21 день тому

    Pros: it's 100% open source and free with no royalties, and appears to be a popular choice going forward into 2024+. Cons: it's still rather early and not as 'mature' as other engines on the market.

  • @AuxiarMolkhun
    @AuxiarMolkhun 21 день тому

    I started my Game Dev journey with Unreal Engine 4 as a Senior in High School. I've learned a lot, even in the last year learning how to properly code in C++ to write gameplay logic. My biggest issue with the engine as a whole, is that if you're doing things the "proper" way and using C++ to supplement the Blueprints, the engine becomes massively more cumbersome to work with overall. Minor code changes need to have the project compiled over and over until it finally works, even if you built the function out in Blueprints, it almost always needs revisions once in C++. I downloaded Godot 4.2.2 last week, drawn by its open source nature, and the first thing that jumped out at me was that the mono engine binary is a grand total of 106.3mb. Unreal Engine's release version, from their launcher, is (as of 5.4) a minimum of 45gb. I know that Unreal offers a vastly greater amount of features and benefits, but how many of them are you really going to end up using? I barely used any myself, and I've worked with almost all the aspects of the engine for game development in personal projects. Don't get me wrong, Godot isn't perfect, and there's several areas that it lags behind both Unreal and even Unity today. That being said, switching to Godot really has been a breath of fresh air so far, and I think I'll end up continuing to use it until there's something I absolutely need Unreal has that Godot doesn't. Or, I'll probably just make up an excuse to work around it and continue using Godot. If you haven't yet, dear reader, just download it and play around. It's 106mb of your storage space, you can just delete it if you don't like it.

  • @unpopularplays3707
    @unpopularplays3707 23 дні тому

    What did you make it with?

  • @vasbyt_official
    @vasbyt_official 23 дні тому

    I thought godot was pronounced like "robot" but with a "g" rather than a "b" in it! I mean it's got a robot icon as logo

  • @thecatgamingstuff
    @thecatgamingstuff 25 днів тому

    I have used Unity for 1000 hours, but he is a better game dev than me

  • @samlikesham2215
    @samlikesham2215 26 днів тому

    This video was great! I have absolutely no coding or game development experience but I’ve been wanting to learn as a new hobby and make a turn based strategy game like fire emblem or advance wars. Do you think this is a good engine to do so (note that I don’t have a super powerful pc and will be working off of my college laptop)

    • @Deri_LULZZ
      @Deri_LULZZ 22 дні тому

      I know that the question was for the creator of the video but I'm gonna reply anyway, I think that it doesn't matters the game engine that you are using if you can make something move through the screen you can make an game, personally i would reccomend you to use or godot or game maker studio 2 for me both are pretty good

  • @jak3legacy
    @jak3legacy 26 днів тому

    I so badly want someone with this perspective to return to unreal, really learn it well, and then retroactively explain why so many people have a hard time with Unreal and find success with Unity or Godot. I'm learning UE right now, and it's hard, but I want to better understand what's so different about it from Unity

  • @KairosYTT
    @KairosYTT 26 днів тому

    Okay so im just stupid then, cause i opened godot, put a character node into the scene, and still havent learned how to do the floor

    • @Deri_LULZZ
      @Deri_LULZZ 22 дні тому

      an StaticBody2D with an collision in his childs

  • @Ziegenhainy
    @Ziegenhainy 28 днів тому

    ua-cam.com/video/YVjT0OeE4P0/v-deo.html HOW THE FUCK DID YOU PREDICT THAT

  • @knaxel
    @knaxel 28 днів тому

    2:52 who gets godot on steam lol

  • @jackpotheffley9099
    @jackpotheffley9099 29 днів тому

    The bombs keep dissapeering in the OG version and i get sniped by bombs edit: i get hurt even when its not on the layer im on

  • @deceptist
    @deceptist Місяць тому

    9:30 actually in the settings you can change your default code editor to be anything you want for ex vs code!

  • @sean7221
    @sean7221 Місяць тому

    Looking forward to your 1000 hours vid! And how you leverage the 4.3 version ❤

  • @Fin_DevLog
    @Fin_DevLog Місяць тому

    As some one never code before i don't see any problems in coding 😂

  • @ImaginaryNumb3r
    @ImaginaryNumb3r Місяць тому

    I'll summarize the scripting segment as follows: 1. Using custom Python for scripting 2. Complaining about dynamic typing 3. Realizing you should have used C# instead I'm programming in Rider and C#. Godot has been a blast so far.

  • @PoppyGD
    @PoppyGD Місяць тому

    Never used godot or scripted properly in my life but i'm inspired to create literally anything now!

  • @Krashevil
    @Krashevil Місяць тому

    godot being the "industry standard" will be its fall

    • @PySnek
      @PySnek 26 днів тому

      No, the community is just going to fork when it gets really bad. Just like with Emby and Jellyfin :)

  • @puf_yippee
    @puf_yippee Місяць тому

    i was introduced to this game engine from windowkill so i thought that this game engine would be insanely good. but no, no it isn't.

  • @oasinwolf
    @oasinwolf Місяць тому

    Same experience with unity. The entire thing is too fragile. You touch a thing and it suddenly begins to load like forever and ends up broken. Part of it won't work with the other part of it, like a transplant rejection. Asset management has always been a pain. Addressables looked ambitious but turns out crap as an ultimate time waster. Prefab overwriting is a nightmare and even worse when version controlling is involved.

  • @greyrifterrellik5837
    @greyrifterrellik5837 Місяць тому

    Hello, novice game developer here (not a beginner but still have a lot to learn) What I personally think GBG is near *perfect* for is actually prototyping; the system is streamlined jist enough, in just the right ways, to quickly and efficiently hash out game ideas. To make sure a concept works at the most basic level, before taking that concept into your engine of choice for the real gamedev to start.

  • @starfart69
    @starfart69 Місяць тому

    i love this video. lol.

  • @JaskPlays
    @JaskPlays Місяць тому

    I have a VR game idea for you, make a parkour FPS VR game where you can climb and have an AK on your back and a pistol in your pocket

  • @uselessDev
    @uselessDev Місяць тому

    I cant wait to try godot - i know how to code well but never done gamedev. Unity is so convoluted and this seems like a far better option for my personal dev style

  • @Savukhin
    @Savukhin Місяць тому

    Also you spent 100 hours just making this video footage. Great job!